My name is Dominika Bak and I am a 3D and technical artist.

My specialty lies in character design and modeling and I am also a rigger. I also create tools for artists within Maya and Unity using C#, C++, and Python.

I enjoy bringing characters to life through my modeling and rigging and also have a passion for teaching these skills to others.

You can contact me through:

My email:

My linkedin:

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